BadgerTech 3050 : A story of absurd warfare

by Mr Badger

Like a giant walking thing with armour and enough weaponry to sink a not so small country the BadgerMech stalked the countryside. Its head and torso twisted from side to side as if to say 'hey, look at my tits!' In reality it was actually saying, if it could talk that is, 'where the hell am I?'
Mr Badger mumbled a few of his favourite curses as he attempted to relocate the battle field. The invasion of this world, called Dun'bathing by the Celtic original colonists, was going fine until the actual landing. The LuftBadgerMech fighters had cleared the skies of adversaries with their usual efficiency, by crashing into them. Being surrounded by at least three tonnes of armour lets you get away with that sort of thing generally. The crack pilots of Chan Ohare pride themselves of never firing a shot in anger. In fact just to see what it's really like in combat against a real enemy Chan Ohare often fire upon themselves just for the hell of it and to see what the guns actually sound like. After having flown through all the local defenders the LuftBadgerMechs had withdrawn to a low orbit to practice barrel rolls and taunts. The massive Drop Ships of Chan Spider, looking as usual like a cross between a pea pod and a bowel motion, jetted toward the planets surface like a grape fruit with a sky rocket up its arse. Drop Ships are so named as from the appearance of them while they were being constructed someone dropped the model on the floor without telling anyone. Misshapen but still effective the design hasn't changed all that much of the centuries. The designers talk about re-entry profiles and aerodynamic curves but we all know they're just covering up someone's clumsiness. Out of the sides sprang small dots which would later be identified as BadgerMech's. These fell toward the ground in a graceful controlled manner, all but one of them. Guess whose?

Mr Badger leapt out of the Drop Ship with his usual 'about to enter combat' battle cry of. "Last one down is a big girl's blouse!" Manoeuvring his BadgerMech into an upside down direction Mr Badger managed to fall the fastest toward the ground. The important deceleration stratagem was replaced with a 'if I land on my head what's going to be hurt by it?' tactic. Striking the ground head first Mr Badger's BadgerMech buried itself ten metres into the earth. By the time he dug himself out the battle had long since moved from this area. Shaking the last of the mud from the Windscreen (3050 3.1) Mr Badger walked toward the gunfire on the horizon.
Cresting a large hill revealed the battle in progress. The defending BadgerMechs were withdrawing to the North under heavy fire. The BadgerMechs of Chan Spider were giving chase but built for armour and really big weapons their speed was inadequate for the task. If allowed to retreat safely the defenders could return to fight a guerilla war style campaign that might result in the world of Dun'bathing being scorched from orbit. Scorching or Orbital Bombardment as it is known isn't really necessary but it is kind of fun and not a bad way to end a campaign. Well for the defenders it's a complete disappointment and then some but who cares about them as they'll all be dead momentarily anyway. Chan Spider would like nothing better than to have a bit of a fight down below before blasting every centimetre of life off the planet is a disgusting display of fire power never since the last John Wayne movie.

Mr Badger watched as the enemy BadgerMech's ran toward his unsuspected position. With a small grin of delight at being so tactically superior even he himself hadn't suspected he'd occupy this position Mr Badger armed his weapons. They, of course, were already armed but who could hate that nice increasing hum they make when you give them a kick start. Waiting for the enemy to come within range Mr Badger deactivated then reactivated the weapons over and over again out of personal pleasure and the need to fiddle with something. Just as he was about to open fire all the enemy BadgerMechs stopped in a sudden skid, they'd seen him. Not that a 20 metre tall metallic armoured death machine was at all stealthy. Especially not one painted black and white pacing up and down the top of a hill with the moon behind it. Mr Badger cursed some more and started his way down the hill to engage.

The first sign of enemy fire came when a small chip appeared on the outside of the Windscreen. Just as suddenly another chip then another appeared. Twisting around Mr Badger couldn't see any other enemies than the one's in front of him. It had to be an AC 2 being fired at him.
An AC 2 or Awesome Carnage, must be two years of age or older to view, was a design created with an accurate long ranged weapon in mind. While these two categories were satisfied what also should have been added and given to the design team was 'and capable of inflicted damage.' The AC 2 is one of the longest range weapons in a BadgerMech's arsenal. Capable of striking an opponent from literally kilometres away the AC 2 is limited only by the curvature of the earth and the fact that some things have the selfish habit of moving after you've shot at them. Despicable practice that, if you've gone to the trouble to waste some ammunition at someone the least they can do is get hit by it. To reach such a great distance the AC 2 must sacrifice something to carry so much propellant and that thing is the shell itself and the weapons rate of fire.
Mr Badger ducked as yet another BB sized bullet bounced off the Windscreen, adding another scratch to its surface. The most dangerous thing about an AC 2 would be if you happened to be standing under one and an ejected shell casing should fall on you. The AC 2 is employed secondarily as a long ranged sniper but primarily just to piss someone off. Running down the slope Mr Badger finally reached his own weapons range and cut loose with a massive barrage of missile fire. Like the AC 2 the LRM's fired by Mr Badger had to sacrifice hitting power for range but not to such an extent for both categories. LRM's, or Ludicrously Ranged Missiles, give up altogether on carrying a warhead and replace the weighty explosive with more propellant and a new design of damage dealing device. Light weight and undoubtedly effective for it's mass the LRM carries as a payload a combination of tomato sauce and raspberry cordial. Upon impact with the target BadgerMech the warhead splits open and gushes it's contents over the armour. Stained beyond repair the armour fashion consciously sheds itself from the BadgerMech to fall to the ground leaving craters in it's wake.

The AC 2 carrying BadgerMech staggered under the barrage of LRM's and fell to one knee. Attempting to regain its feet the BadgerMech slowly groaned with effort as the leg was stuck to the ground with the spilled cordial. There was a crack of splintered metal as the leg/ground battle was lost and the enemy BadgerMech fell completely to the ground to stay at rest, one leg severed at the hip.
Chuckling at such an easy victory Mr Badger was unprepared for the facing looking at him before the other side of the Windscreen. Early on in the Succulention wars some bright little spark attempted to fight BadgerMechs with ordinary troops. After that day the Infantry was given the nickname 'Crunchy' as that's the sound they make when a BadgerMech steps on them. While infantry still have a vital place on today's battlefields they operate under strict procedures to maximise their punch and survivability. As such Mr Badger was more than a little bemused to see one waving at him through the glass 20 metres above the ground. Taking a closer squint Badger could see the figure was dressed in a massive suit of personal armour with a Bungi cord attached from the soldiers backpack to Mr Badger's BadgerMech. "An Elephant-mental trooper with a Jump Pack!" muttered Mr Badger as he tried to shake off the trespasser.

Elephant-mentals, so called for their complete inability to be graceful or indeed coordinated inside that much armour and because you'd have to be stupid to wear something so ugly it draws fire all on its own, were the infantry's answer to BadgerMech combat. Protected by many slabs of the best battleship grey armour an Elephant-mental was expected to survive at least for a little bit on the battlefield. Armed with the little girlie version of a BadgerMech's Laser and a small SRM pack the Elephant-mental could try to get its own back at a BadgerMech before being swatted into paste. With such short ranged weaponry an Elephant-mental had to get in close before firing. In swarms or with surprise an Elephant-mental could mean serious problems for a BadgerMech pilot. With their Bungi motivated mobility and heavy armour an Elephant-mental could be troublesome to remove if not handled right. Being an expert in anti- Elephant-mental tactics Mr Badger knew exactly what to do.
With a flick of a number of switches the BadgerMech was put onto autopilot. Without needing any further instructions the BadgerMech opened fire with everything it had and sprayed the entire area with fire. While this was happening Mr Badger wound down a side window and climbed out to settle this as it should be, hand to hand. Some pilots like to swot an irritating insect while others go for the trick shot and get rid of them without blowing ones own head off. Mr Badger goes for the good old, defend against boarders trick of kicking their bollocks out their throats and spitting down the bloody hole remaining. Humming to himself Mr Badger swung himself outside the BadgerMech and waved the good but faithful one fingered salute at the Elephant-mental. Confronted with such a challenge the Elephant-mental could do nothing but respond in kind with a two fingered foreign variety of the same salute but carrying the same over all message of dismissal. Grinning as the traditions were satisfied Mr Badger attempted to unscrew the Elephant-mental's neck without the need for tools or a vice. Tearing the Elephant-mental in half along the dotted line Mr Badger waited till another armoured warrior was below and dropped the two halves down to the ground. On the journey to the hard unyielding bit at the bottom the SRM pack opened and fired it's contents straight down to the unlucky soul directly underneath it's path. With a muffled roar and a fair bit of smoke the rockets ignited and burnt themselves out in the milliseconds they are famous for. All of this was immaterial for the target as he was blown to the four winds by the subsequent explosion and gravity fed assault of his former comrade in arms. Mr Badger laughed and returned to the pilots couch.

Mr Badger, while fighting with the banner of Chan Spider, belongs to a far older and more independent family. After a long night reinacting battles with the aid of rapidly emptying liquid containing vessels of numerous sizes Mr Badger awoke to see he'd signed up for a rather extended tour of duty fighting the Inner Circle. Not altogether unhappy with these events Mr Badger picked up his BadgerMech from the valet and walked it through a car wash before boarding the Drop Ship.
There had been many battles since then, most of them victorious or at least a decent manly body count for all sides involved. As this invasion wound down, due to a fair percentage of the defenders being nothing but metallic bloody chunks the Chans claimed the prize they invaded this world in search of, a clean toilet with some of that soft scented paper they all liked. As the Chans relaxed the message of their arrival in that system winged its way across the stars exactly like a Whisper pad can't. Well it probably could but you'd have to really throw it hard or attach some sort of propulsion to it. A heat shield to stop the moss burning away would be necessary also I'd imagine and then all the blue ink would boil away leaving a horrible stain. Maybe slow but still surely I'd suggest leaving the message carrying to radio or light waves. Writing on the back of a Whisper pad, blue ink or not, may sound like a good idea, make use of those wings and all, but in the end someone's going to end up with ink on their faces, unless it's all boiled away that is.

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Handel read the message slowly as his old eyes had trouble with the small printing. Raising a glass full of a dark liquid in front of his eyes he found it made the writing easier to read and soothed the throat at the same time. Gulping away with the end of each message Handel swore as he realised the Chans had taken more ground then he'd given them credit for. He'd have to refund them now or his cheque book would never balance at the end of the month.
Leaving the hall of wisdom, deep in the middle of a TeleComStar stronghold Handel nodded to the assembled Acolytes as he passed. With the known galaxy expanding at such a vast rate Handel realised early on he hadn't the time to learn all there was to learn without really crimping down on his weekends. As such he'd taken advantage of the Succulention wars and formed a religious order based around being a nosy bastard and controlling things. With his vast knowledge of communication techniques and a formidable collection of files he's never had Handel formed TeleComStar out of the Ashes of the Bar League. Breakthroughs in technology had been released into the public as society became ready for them. Harnessing them faster than light speed of the power known as Gossip, Handel managed to unite a galaxy broken down by strikes and not knowing what the soap operas were upto. TeleComStar became an essential part of life and as such safe from the Succulention wars and all they meant for the common person. Actually for a common person they didn't mean a hell of a lot but for the slightly intelligent person it scared the crap out of them.
Handel shook his head as he thought of the radical splinter group that had sprung out of TeleComStar the way a small but important bit always flies across the room when you try to fix damn near anything. Word of Bell South had started small but had since become a power in it's own right. Using TeleComStar's own tactics against it the charismatic leader of Word has amassed files the like of which Handel had never admitted to knowing about, even if they do exist which no-one is saying they do, what files? Known only as Spooke this person is shrouded in myth and whispers. So far no direct action had been taken by either side except for name calling and offensive gesturing but the powers that be were holding their breath if the conflict should ever become overt. Sure most of the people were used to holding their breath, being dead and all, but the symbolism of the action shouldn't be lost just because you drink blood for a living and are a bit pale.

TeleComStar had prepared its own forces if it should ever lose it's neutrality in the Inner Circle. Armies of BadgerMechs had been prepared for the night when vengeance would be theirs for any infraction of even all the harsh looks the Order gets now and again. Handel knew that now was not the time to show the steel beneath TeleComStar's gloves of peace. There was another way to secure TeleComStar's idea of the future, a way used by all the powers in the Inner Circle. The method was oblique and sure to remain a secret, Mercenaries. Mercenaries were the life's blood of the Inner Circle as it allowed the brave and the extroverted a chance to get either stinkingly rich or dead while still maintaining their street credibility.
Handel knew just where a rich source of Mercenaries could be bought......

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The Mercenaries enter the gameplay

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